Description
(from GMT website:) Game system designed for small unit actions from platoon to battalion-sized formations: Each 7/8” double-sided counter represents a single vehicle, towed gun or aircraft. The 5/8" double-sided leg unit counters represent squads, half-squads and sections, including their attached weapons Basic set includes a 22" x 34" mapboard Full color illustrated manual with various player aids and reference cards Modular rules system with Basic, Advanced and Optional rules section. Players may keep it simple or make it as complex as desired. Includes rules for: Vehicle include 11 unique hit locations, armor angles and penetration charts for level, rising and falling fire Various ammunition type, e.g., AP, HVAP, APCR, HEAT, HE Sighting effects Overwatch fire Rate-of-fire Indirect fire, both on gameboard and off gameboard All of the unit data is included on the full-color data cards. The streamlined chit-based command system moves the action along at a brisk pace. Scenario and TO&E Reference Book COMPONENTS 2 Sumary Cards 16 full-color double-sided Tank Data Cards (German on one side, Russian on the other) 3 full-color countersheets 22×34 inch map with 1" hexes Rulebook Playbook Five Player Aid Cards Four 10-sided dice GMT Complexity scale 6 of 9 GMT Solitaire suitability 6 of 9 Time Scale 15 second to 15 minutes per turn Map Scale 100 meters per hex Unit Scale Individual tanks, vehicles, towed guns and aircraft; infantry squads, half-squads, and sections



